I'm not sure anyone has mentioned this yet in the big thread, but how about having an upgrade/unlock system for the guns?
I don't play many console shooters, so I don't know exactley how long it takes to unlock guns/perks in these games, but how about unlocking the guns as you play more and accomplish certain types of kills, like achievements?
This way, a beginner isn't overwhelmed by having a huge arsenal of guns to choose from, (not knowing the exact difference between each), they just have a few, or even just 1 of each category.
And as you kill more with weapons in a specific category, (RIFLES, PISTOLS, SHOTGUNS), you get to unlock a new weapon for that specific category, (maybe even of your choice), with a small description explaining each weapons pros and cons.
Like, after you get enough "points" or exp. in a certain category, say hand-guns, it lets you unlock another one, with a small description for each:
"The SOCOM, doesn't have as many bullets as 5-7, but its' more powerful, and it has less recoil than the more powerful GLOCK or Desert Eagle, making it a good all around mid-range hand-gun for beginners."
or
"The Desert Eagle is on of the more powerful hand-guns, but with only 7 bullets, and high recoil, it makes it a lot harder to handle"
Giving the player an basic idea of what he's getting
And now I'm just blabbing with minor details but...
having certain guns take more experience points than other, so you COULD unlock the raging bull, but the same amount of points would unlock a 5-7 and glock.
In the end it wouldn't' matter, because the player will have them all eventually
Just imagine if TS already had this implemented. with only the beretta as a hand-gun, M4A1 as the only Rifle, the SPAS as the only shotgun etc.
With players unlocking the stronger, but harder-to-handle AK after killing enough with the M4A1, or having to unlock ALL the shotguns before being able to use the sawed-off
And only certain achievements would unlock certain guns, like; get a HUGE number of head-shots with hand-guns, and you unlock the contender, or get a certain numbers of scoped kills with the M16 and you unlock the Barret. get a certain number of stunt/dive kills with knives, you unlock the more powerful combat throwing knives.
I think if the game allows for even MORE weapons than TS, this could be a great way of getting the player more involved and invested in his play-time.
And always keep in mind, for the sake of simplicity, this unlock system can also be stupid-simple as well.
yay, nay?