[WIP] M61 frag grenade

No sólo tacos y guitarras.

Re: [WIP] M61 frag grenade

Postby Corporal Dogmeat » Mon Dec 31, 2012 7:15 pm

Vino wrote:Clearly I'm stuck in 2005.


I was kinda shocked too. My mind is still stuck in the state where I'm appalled at >2000 poly weapon models. :P
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Re: [WIP] M61 frag grenade

Postby Corporal Dogmeat » Tue Jan 01, 2013 9:45 pm

Bad news. I was cleaning up unseen faces on this model before UV mapping it, and my modeling program crashed, and it destroyed my file. It's literally not there anymore. Just a crash report. :|

If someone else wants to take up the grenade, go ahead. I don't really wanna make the same thing twice.

I'm still working on the M3 though.

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Re: [WIP] M61 frag grenade

Postby racer445 » Wed Jan 02, 2013 12:27 am

what program
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Re: [WIP] M61 frag grenade

Postby Vino » Wed Jan 02, 2013 12:33 am

Shit dude. Let's prevent anything like this from happening again. Send me your email and I'll add you to our team Dropbox. Normally I only give this to people who have gotten to the point of contributing something, but I'll make an exception for you. Dropbox saves histories and thus you won't ever lose your work again.
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Re: [WIP] M61 frag grenade

Postby Dementei » Wed Jan 02, 2013 2:20 am

Yea like an hour ago I accidentallyd the whole dab folder and yea.. it was easy to undo but good thing it keeps backups.
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