detailed video showcasing the a 180 degree turning stunt bug, now maybe vino can figure if its a game engine issue or a bug that can be fixed by himself
DataTable warning: player: Out-of-range value (355.726471) in SendPropFloat 'm_angEyeAngles[0]', clamping.
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ERROR: Attempting to give unknown ammo type ()
zigvt85 wrote:Server notices in console when hosting a server?
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DataTable warning: player: Out-of-range value (355.726471) in SendPropFloat 'm_angEyeAngles[0]', clamping.
E
ERROR: Attempting to give unknown ammo type ()
Any idea why this happens it seems people can still play the server stays online but those errors popup?
Scout wrote:Trop, some of those have been posted before, yes, but some of them haven't. So, thanks for reproting!
I'm particularly intrigued by the not being able to pick up grenades. There is a maximum to how many grenades you can hold - I believe it's four for nitrophiliacs and three for the other classes. Could you already be full on 'nades?
The bots are really dumb (nav meshes aren't the best), which explains their getting stuck. Teleporting bots could be a lag issue, as could some of the other bugs you report.
Trop wrote:Some bugs on the non-Steam version that have probably already been reported:
- Grenades sometimes can't be picked up off ground
- Powerup effects on other players sometimes don't appear
- Melee hit registration kind of iffy - often hear a sound on the client but no damage etc.
- Getting stuck in walls and ceilings quite often
- Grenade damage unpredictable - sometimes takes 1/4th HP exploding next to me other times kills me from 20ft
- Grenades damage players on other side of thick concrete - perhaps a trace system to ensure player is in LOS or within penetration range
- Bots randomly teleport up to about 8ft away - human players do not have this problem
- Bots can get stuck in certain areas on a lot of the maps
- Sliding into walls can cause you to get stuck in place for several seconds instead of immediately losing momentum
- Players often spawn directly in front of others - would be solved with simple LOS traces on spawn point selection
Scout wrote:How the hell did these arctic animals get so good with firearms?
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