@echo off
for /f "tokens=2*" %%a in ('reg query HKCU\Software\Valve\Steam /v SteamPath') do set "steaminstall=%%b"
set VPROJECT="%steaminstall%\steamapps\sourcemods\dab"
"%steaminstall%\steamapps\common\Source SDK Base 2013 Multiplayer\bin\hlmv.exe" -vproject "%steaminstall%\steamapps\sourcemods\dab"
Dementei wrote:Copy and paste into a BAT file:
- Code: Select all
@echo off
for /f "tokens=2*" %%a in ('reg query HKCU\Software\Valve\Steam /v SteamPath') do set "steaminstall=%%b"
set VPROJECT="%steaminstall%\steamapps\sourcemods\dab"
"%steaminstall%\steamapps\common\Source SDK Base 2013 Multiplayer\bin\hlmv.exe" -vproject "%steaminstall%\steamapps\sourcemods\dab"
Should run HLMV then.
Black_Stormy wrote:Try using the HLMV located in Steam\SteamApps\common\Source SDK Base 2013 Multiplayer\bin
Vino wrote:As of sdk 2013 you should no longer use the sdk launcher to get at your tools. We use batch files like that one to manage stuff, you can find more of them on our sync at http://sync.doubleactiongame.com
Black_Stormy wrote:I can recompile the hands with a different texture path if you want. I could even re-unwrap it. If you want to do some more serious texturing I can send you all the source files too.
Dementei wrote:in the new update to come by the 31st, the FAL and every other weapon will have the right hands and new animations
Dementei wrote:in the new update to come by the 31st, the FAL and every other weapon will have the right hands and new animations
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