Dementei wrote:Longer timed fuses and pressing E to punt away nades would be best.
Scout wrote:How the hell did these arctic animals get so good with firearms?
Penguininnabox2 wrote:Not to completly derail the discussion, but brawling may need a rebalance. Namely, the dive/slide punches. As it stands right now, I can shoot someone with a sentinal just 2 times and divepunch them to death, or the other way around, even without bouncer enabled. And when bouncer IS enabled, the shooting isnt even required! One hit kills the whole way to a 10 kill streak! Perhaps the damage for un-boosted could be brought down, and the boosted damage brought to how unboosted is now. Cause right now, no matter what I bring, I seem to be just trying to get in close for a brawl.
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