Reevezy wrote:I also noticed, when in super fall you have to aim above the player to hit them, is that just because I've messed with the servers rate settings? I'd test it but I've got no one to test it with at the moment.
Messing with the rate settings on server or client is in general a bad idea. Here's an explanation why:https://developer.valvesoftware.com/wik ... Networking
You need the lag compensation especially during superfall. It sometimes seems like it produces the wrong result, but in real gameplay settings it reduces the perception of lag. I would leave all that stuff alone.
edit: also, try sv_allow_votes 0