Da_Highwire (currently alpha 0)

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Da_Highwire (currently alpha 0)

Postby Black_Stormy » Sun Jul 12, 2015 1:26 am

So I have been procrastinating on Highwire recently but I finally have it to a point where it is ready for some early playtesting.

In particular I need to busy up the large open spaces with some obstacles to dive over and slide under, but I want to integrate it into the BSP more than just plonking models all over the place. If anyone wants to have a play and tell me what they think it would be much appreciated.

Image

EDIT:
Models to make for highwire:
corner desks
under-desk drawer sets
filing cabinets
computers
cardboard box with fluffy packing thingies spilling out
desk plushies/paraphenalia
photocopiers
deskjet printers
pot plants
big main stairs
archive boxes

things to fix:
material type on office dividers is metal - make it 'default'
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Re: Da_Highwire (currently alpha 0)

Postby l-homme-d-action » Sun Jul 12, 2015 1:03 pm

Looks very nice from screenshot but
Image
Error, Error everywhere
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Also i have got a Mach 1 mustang model if you need a car model for a map
https://mega.co.nz/#!oYxH0TSQ!Ya8DGFYSV ... bVr6NdURTU
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Re: Da_Highwire (currently alpha 0)

Postby Black_Stormy » Sun Jul 12, 2015 6:49 pm

woop, guess I better pack it. Thanks for the heads up.

EDIT: Packed
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