Action's experiments

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Re: Action's experiments

Postby l-homme-d-action » Fri Aug 22, 2014 8:50 am

:) thanks
little update
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Re: Action's experiments

Postby Black_Stormy » Fri Aug 22, 2014 10:28 am

So I just played chase for the first time in a long while and it sure has improved. I have to say, from the screen you posted here of your police car model I wasn't extremely impressed, but when it's in engine it certainly does look good. Well done.

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Re: Action's experiments

Postby l-homme-d-action » Sat Aug 23, 2014 5:47 pm

Thanks :) i also planed to remake the car from scratch and use this one as a wreck
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- agents95's knife textures for fun Image
-sword download link (xtremly fun to play)
https://mega.co.nz/#!v4gzFQbB!FnQRIyT3a ... vHuZIpXQJ8
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Re: Action's experiments

Postby l-homme-d-action » Fri Aug 29, 2014 5:34 pm

character prototype
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Re: Action's experiments

Postby Dementei » Fri Aug 29, 2014 6:13 pm

Okay so I think we have our new Bomber.
We shall call her, B-Bomb(er), cus she's tha black bomb(er).

jk
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Re: Action's experiments

Postby Ott » Fri Aug 29, 2014 11:26 pm

bobomber
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Re: Action's experiments

Postby Rai » Sat Aug 30, 2014 6:43 am

Sex bo-bomb?
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Re: Action's experiments

Postby l-homme-d-action » Wed Sep 03, 2014 1:47 pm

:) add detail to high poly + finish the lowpoly model Uv (was hard) and some textures done.
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Re: Action's experiments

Postby Black_Stormy » Wed Sep 03, 2014 2:20 pm

Hey man, I'm impressed with the effort you go to on your models. You need to work on your texturing though. Pick up dDo. It's free.
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Re: Action's experiments

Postby Ott » Wed Sep 03, 2014 9:52 pm

Don't be afraid of too many polys in the low poly version. Vice is really ugly because his arms have tris that are like 4 squared inches at least.
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Re: Action's experiments

Postby Black_Stormy » Thu Sep 04, 2014 10:51 am

Yeah I shot super lowpoly with wish. Could have tripled it with no issues.
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Re: Action's experiments

Postby l-homme-d-action » Thu Sep 04, 2014 11:01 am

yea, thanks for the advice :)
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Re: Action's experiments

Postby l-homme-d-action » Thu Sep 04, 2014 2:22 pm

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progress
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Re: Action's experiments

Postby l-homme-d-action » Fri Sep 26, 2014 1:44 pm

Image
remakin' many textures
and rigging
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Re: Action's experiments

Postby l-homme-d-action » Mon Sep 29, 2014 2:57 pm


Pre alpha rig is messed up...
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