Action's experiments

Post your creations here so we can playtest them!

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Re: Action's experiments

Postby l-homme-d-action » Sun Oct 05, 2014 9:03 am

Image

almost done
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Re: Action's experiments

Postby Black_Stormy » Sun Oct 05, 2014 10:13 am

Excellent work man, it's so hard to get a character into the source engine. How is the deformation? I must have misunderstood the rig when I made bomber because she's all over the place. When are you going to host some of these files so we can have a proper look at them? Also I don't have you on steam yet, add me
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Re: Action's experiments

Postby Dementei » Sun Oct 05, 2014 9:00 pm

Um yea we need that gurl added in ASAP homie homme
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Re: Action's experiments

Postby l-homme-d-action » Mon Oct 06, 2014 1:25 pm

yeap i'll post most of it ,i also remade the deagle with a better base : http://gamebanana.com/models/2868
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Re: Action's experiments

Postby Scout » Mon Oct 06, 2014 5:58 pm

vino, is there time to get this girl in game before Steam release?
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Re: Action's experiments

Postby Vino » Tue Oct 07, 2014 11:23 am

Negative. No new features for steam release or fuck I'll never get it done. Well take a look at it for next version though, which is not far away.
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Re: Action's experiments

Postby l-homme-d-action » Sun Oct 12, 2014 6:49 am

player model at last stage (making shoulders move properly)
And Desert eagle finshed (on a another base(which is a billion better) ):
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plus a little mainscreen
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Re: Action's experiments

Postby l-homme-d-action » Mon Oct 13, 2014 4:46 pm

Image in order to correct the shoulders issues
beta https://mega.co.nz/#!foIjjYqb!W6zxf4N7W ... UyHHurHaMI
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Re: Action's experiments

Postby Dementei » Fri Oct 24, 2014 11:41 pm

Hey homme I really like the mainscreen you did, could you re-render it and make it brighter I wanna see how it would look as the main menu.
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Re: Action's experiments

Postby l-homme-d-action » Sat Oct 25, 2014 5:57 pm

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Re: Action's experiments

Postby l-homme-d-action » Fri Jan 02, 2015 2:55 pm

Compile tested and finished
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Re: Action's experiments

Postby Black_Stormy » Fri Jan 02, 2015 3:16 pm

Oo, is there a face under that helmet? Lookin good! Send a link so we can test this.
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Re: Action's experiments

Postby l-homme-d-action » Fri Jan 09, 2015 3:54 am

Yep

Dualis
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Re: Action's experiments

Postby Wizard of Distortion » Sun Jan 11, 2015 12:58 am

hell yeah the katana, looks so much better than the one i made, nice animations on those guns too
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Re: Action's experiments

Postby l-homme-d-action » Fri Jan 16, 2015 5:05 pm

thanks

9mm reanim
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