Double Action Announcer

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Double Action Announcer

Postby Fabled Fox » Wed Aug 27, 2014 10:54 pm

At the moment Double Action Is pretty bare in terms of music and especially Voice Acting. So that got me in to thinking What could fix this. so my attention immediately focused on A announcer type character who could tell you objectives, killing sprees, etc. The problem with that is a traditional Announcer wold not fit in to the world of Double Action: Boogaloo so instead of that why not have the Announcer be a Tech-Nerd guy. Someone talking to you using his headphones and your ear-peace (which is so badass it doesn't even need to show up on your player-model!) that why there still can be silent players but voices in game. Plus I sorta fits the 90's movie theme.
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Re: Double Action Announcer

Postby clankill3r » Fri Aug 29, 2014 7:31 am

I think voices get to repeating soon.
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Re: Double Action Announcer

Postby Ott » Fri Aug 29, 2014 11:25 pm

I wouldn't mind grunting when you get damaged. Could always have a voice volume option.
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Re: Double Action Announcer

Postby clankill3r » Sat Aug 30, 2014 12:03 pm

Yeah grunting could be cool.
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Re: Double Action Announcer

Postby Fabled Fox » Sat Aug 30, 2014 2:08 pm

clankill3r wrote:I think voices get to repeating soon.

I don't know if there done properly or at the very lest not half assed then there should be a lot of lines for one action.
Its not even like the lines need to very much from each other I mean look at the voice acting in games like left 4 dead or TF2.
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Re: Double Action Announcer

Postby Rai » Sun Aug 31, 2014 12:42 pm

I don't think anyone ever got annoyed by the announcer of Unreal Tournament.
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