This thread really wasn't supposed to be for skub fighting over whats and how-nots, people. The important part is trying to make style skills more interesting and fun and since most people seem to like the idea of special abilities, we have something to work towards. You guys can work out the specifics of the special abilities later on and there's no reason to flip out over stuff that can't get into the game without animation work, because there will be plenty of time to work it out.
Also, I think that at this point it's not constructive to be talking about abilities and features you don't like. If you don't like brawl, stunts, grenades etc. rather than focusing on what should be verboten, try to think of alternatives that you
do like.
Consider as well where the game would be right now if when Lithe had shown up a while back with his stunt patch he'd been told to GTFO of our no stunts club. Would akimbos be in the game? Would there be code for pickups? Would vino still be doing all the work? Making concessions for stuff that people liked in TS has advantages, particularly as far as getting them to play the game and like it is concerned.
More so, it's important to remember that a lot of the reason that certain aspects of TS were like they were, was down to morfeo having a fistful of bad ideas and total control over development. Slashing and burning entire aspects of what made TS popular because you're afraid of that they'll turn out the way they did when a chronically inconsistent matrixo-phile was calling the shots could ultimately hurt the game's replayability and turn away players.
And really, it's absolutely true that if something sucks it probably won't be around that long. I mean, remember how the rifle couldn't do stunts? Remember how you were supposed to run around with it aimed in all the time and it was going to have ironsights? Remember how you used to turn gold when you filled the style meter? Remember how the 1911 took like five shots to kill people? DAB has sailed the seas of bad ideas and come out as a pretty fun game already, have a bit of faith.
shmopaloppa wrote:did matrix bullet dodge really ruin TS?
It ruined the game plenty of times for me when I accidentally activated it and died. Seriously though, I would doubt that being able to dodge one bullet every few seconds would really even matter to the 1911, let alone autos. Not that reflexes really needs anything extra.