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Re: Mecklenburg!?

Postby Vino » Wed May 29, 2013 9:20 am

Guys, please keep it civil. Other people have fun in different ways than you do, there's nothing wrong with that, no need for insults. Both communities can and will coexist without interfering with each other.

I'm looking at you, vspec.

Dementei, if the guy who made the map is okay with us turning Mecklenburg into a DM map, that would be kinda funny in a tongue-and-cheek way.
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Re: Mecklenburg!?

Postby Antagonist » Wed May 29, 2013 9:43 am

yeah man. I like to hear that people are passionate about this project but fuck, dudes. I didn't stick my head in and say anything about DARP because vino already said that he was going to keep them separated.

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Re: Mecklenburg!?

Postby jake202 » Wed May 29, 2013 1:30 pm

i completely agree i feel RP basically kept the game afloat for years after when it should of been dead it was a amazing game however it was played and DA is set to be the same, who cares how its played i also dont understand how people think roleplay is a bad idea? if it gets more people on board with the game who cares how they play it. by having roleplay it will just widen the market of which the game will appeal to?

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Re: Mecklenburg!?

Postby Semertzides » Sat Jun 08, 2013 1:26 pm

Daniel wrote:Why aren't people roleplaying in CS? Well I guess technically they are with that prison shit or whatever it is, but they don't pretend fuck each other and pretend sit in a shop until someone comes in. Why was TS, and now apparently DA, so suited to pretend fucking? Why can't you go pretend fuck things in an actual roleplaying game? Second Life is free, even.

Still, Vino will most likely end quarantining you people with your version of the game. Yep, you're so invasive, he's going to do extra work just to keep you out of all the normal people's hair.

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inb4 the lock

Stunt dives, slow-motion, weapon variety and the ability to holster your weapon is pretty much the reason why we switched to TS back in the days. It offered many things AHL simply didn't, Never sure why we stopped RPing in The Opera tho. Whatever, no more than a year later, the Roleplay community turned to shit with maps as restrictive as Mecklenburg, Plugins dictating Jobs, salary, status etc and /cuff. Pretty much went from playing sheet-less D&D to Second Life.
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Re: Mecklenburg!?

Postby shmopaloppa » Sat Jun 08, 2013 3:33 pm

ahl_devil's where it's at
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Re: Mecklenburg!?

Postby Vspec » Mon Jul 29, 2013 5:07 am

jake202 wrote:Let me just throw this out there, are you a complete retard? I bet 30% of clients atleast will want to try role play think back to the specialists the role play has kept the game alive for years TSRP died about a year ago anyone playing this game is a bonus no matter what way they play it just because you don't like it doesn't mean everyone else doesn't and I don't really understand how expanding a game to make it suitable for people that are interested in roleplay alone is killing the game, you are widening the market of which the game appeals to. I change my mind you are definitely a retard.

People like you will kill the game before release being so narrow minded and to set in your ways.


Then go beg activision to put roleplay into COD and tell them that their game will fail if they don't. I bet they'll take you seriously :lol: .

You're probably one of "those kids" that run around a game of CSS bitching when people kill you because you"re trying to be peaceful.
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Re: Mecklenburg!?

Postby Blueberry » Sun Jun 22, 2014 3:27 am

Hey guys. I made a role play mod for Mount & Blade Warband based on my experiences in the specialists. It was fun and the community ran for 3 years! Good times!

Im hoping to role play a bit on DA too actually. And indeed i also thought of Mecklenburg. Apperantly Funjob has been working on a source version of mecklenburg. I went to his teamspeak (link on his site and spoke to him about it. I informed him of DA Boogaloo too. He will be continueing working on the map in August.

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Re: Mecklenburg!?

Postby Dementei » Sun Jun 22, 2014 2:33 pm

Nice, thanks for the update I also saw he was working on a Source version of Meck Rain looks good.
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