Finished products

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Finished products

Postby l-homme-d-action » Sun Oct 18, 2015 1:43 pm

New S9 Model
Image
Last edited by l-homme-d-action on Fri Nov 13, 2015 7:10 am, edited 2 times in total.
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Re: Finished production

Postby Black_Stormy » Sun Oct 18, 2015 6:50 pm

Nice! Mesh looks good. Got specular/normal maps? Get it in engine and make it look fancy!

One thing I have noticed about viewmodel guns is that you can go as detailed as you like, no holds barred. Most weapons in games are using 4k textures now. So don't be afraid to leverage as much detail as you can out of it. You can use phong, phong exponent and cubemap reflections to get some nice surface scratch detail going.

Looks good man!
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Re: Finished products

Postby l-homme-d-action » Fri Nov 13, 2015 7:11 am

thanks
There is also a new arms model but the bones are messed up so it have to be fixed
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Re: Finished products

Postby l-homme-d-action » Mon Feb 08, 2016 2:35 pm

gloves need to be rigged
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Re: Finished products

Postby Black_Stormy » Sun Feb 28, 2016 8:31 pm

Nice gloves! Maybe you can plug them onto the end of your arms model. Is that all made from scratch?
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Re: Finished products

Postby l-homme-d-action » Sun Mar 06, 2016 12:46 pm

yep,
i redo the arm model http://gamebanana.com/wips/45266
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Re: Finished products

Postby l-homme-d-action » Tue Aug 02, 2016 2:05 pm

steyr mannlincher almost done Image
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Re: Finished products

Postby Black_Stormy » Fri Aug 05, 2016 5:05 am

Nice work! And very well baked edges! You might be able to break up the materials a bit more, perhaps make the slide a bit lighter, the sights a different shade of metal etc. The materials are all well defined, but the colors are all similar shades. Is this a screenshot from hlmv? If you are going to mess with the materials you should do it in engine, because source renders stuff differently to a 3d viewport. But that's really all I can pick out man, this is top quality work!
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